Seven nights at Kestle Light
Tide Keeper
Keep the light. Choose who comes home.
The watch
The sea
Who keeps the light
Vows (each adds 15% to your mark)
Aim the beam
move the mouse, drag, or spin the wheel
Lamp on / off
Space saves oil
Foghorn
F boats answer
Rocket
R lights the whole sea
Beam width
B narrow or wide
Rescue launch
L to a wreck